This year is extra special as it's the 25th anniversary edition, with 28 categories to choose from, covering the width and breadth of the industry, from technology, to people, projects, and business there's definitely a category for you! Alongside the categories that you already know and love we have brought back the 'Green Award' by popular demand and made some criteria updates.
ENTRY DEADLINE EXTENSION: 28 JUNE 2023
Make sure your entry ticks all the judges' boxes by viewing the criteria below.
Please note: to enable you to submit your entry, you will be asked to complete your transaction via card payment at the time of submission.
Audio Technology of the Year
Pro audio technology involved in installations across all sectors, except production.
Collaboration Technology of the Year
Video conferencing, telepresence, audio conferencing, web conferencing, or any other software environment, or ecosystem that delivers eco-system collaboration rather than communication functionality. Interactive touch screens should enter Communication Technology of the Year, if they are supporting collaboration environments.
Communication Technology of the Year
Any pro audio, video or lighting hardware technology that supports connectivity, communication and collaboration. This category focuses on basic communication functionality and includes all infrastructure devices, interactive screens and cameras, such as PTZ.
Control and Management Technology of the Year
All audio, visual and lighting technologies fulfilling the role of management and control in a pro AV environment, including apps and software. Commercial control systems include keypads, control panels (audio, video, lighting), touch panel controls, remote controls used in both AV applications and applied integrated systems for energy control, building management and lighting control. This also includes integrated physical access control such as keypads, serial controllers, IP-enabled controllers, and edge-based extenders. Standalone software includes all software that is not integrated or packaged with other products for AV asset management, design, show control, collaboration, content creation, scheduling, content management and room management for many solutions, such as digital signage, collaboration, cinema, live events, command and control.
Digital Signage Technology of the Year
Digital signage technology solutions including media players, servers, software and managed services to display content in out-of-home (OOH), public environments, and by multiple individuals simultaneously to convey information, advertising, or other forms of messaging. Displays should enter Visual Technology or Communication Technology of the Year.
Event Technology of the Year
All pro audio, video and lighting technology involved in events, production, rental and staging.
Processing and Distribution Technology of the Year
All technologies fulfilling the role of processing and distribution in a pro AV environment. Includes processors, signal routing and switching to include signal switchers, transmitters and matrix switchers (routers) that transmit and replicate control information and IP-based AV signals outside specialist applications (such as broadcast).
Support Technology of the Year
All support technology including brackets, mounts, cages, visualisation, simulation, tools, accessories, monitoring, power and design tools
Visual Technology of the Year
All display technology, including projectors, LFD, LED, and mixed reality.
AV Professional of the Year
Individuals working in the AV/IT, events or production industry, whether for an end-user organisation, a vendor or working on a freelance basis. Nominations should recognise an individual who has made a significant contribution and/or shown impressive leadership in the management of an in-house contract or vendor service-driven team.
Rising Star of the Year
This category is open to individuals that have been in the AV Industry for five years or less.
This applies to all sectors of the supply chain, including end-users, freelancers and contractors. The aim of this award is to recognise an emerging professional who has made a standout contribution to the technical, operational, or commercial performance of their team or company.
To be eligible for this award, entrants must have been in the industry for 5 years or less.
Broadcast, Media & Virtual Production Project of the Year
Installations using AV and experiential technology in televised events, corporate broadcast, studio- based broadcast productions. This category also covers virtual productions and online events.
Corporate Project of the Year
Installations using AV and experiential technology in finance, legal, telecoms, IT, property, real estate, chemical/petroleum - excludes corporate lobbies, which should be entered into retail project.
Education Project of the Year
Installations using AV and experiential technology in all kinds of learning environments, such as higher, primary, secondary, further education and auditoriums – and covering applications such as lecture capture and distance learning.
Events and Entertainment Project of the Year
Temporary installations using AV and experiential technology in live events, corporate events, entertainment shows, awards ceremonies, experiential events, opening and closing ceremonies, sponsored events, exhibits, sales conferences, product launches, exhibition events, music events, outdoor events and festivals, etc.
Leisure and Hospitality Project of the Year
Installations using AV and experiential technology in cruise ships, sports and leisure facilities, bars, restaurants, nightclubs, hotels and resorts, travel agents, tour operators, casinos and F&B - excludes large stadiums which should enter venue project of the year. However, if you have installed into hospitality areas, this would be included here.
Public Sector Project of the Year
Installations using AV and experiential technology in government, military, law enforcement, emergency services, health, medical, transport, energy and utilities, and command and control rooms.
Retail Project of the Year
Installations using AV and experiential technology in digital signage, digital out of home (DooH), retail, showrooms and corporate lobbies.
Themed Entertainment and Attractions Project of the Year
Permanent installations using AV and experiential technology in entertainment environments - cinema, visitor attractions, museums, theme parks, heritage and visitor attractions, galleries, science centres and themed attractions.
Venue Project of the Year
Installations using AV and experiential technology in large venues - houses of worship, stadiums, conference halls, historic venues, theatres, exhibition venues, musical entertainment and performance venues.
Channel Team of the Year
For any team working within channel businesses (manufacturers, distributions, integrators, resellers, consultants, production and rental companies), including sales, R&D, delivery, service teams, marketing, etc.
Consultancy of the Year
Organisations that provide consultancy to the AV industry independently and free of bias. They should not be sellers of AV. Typically they will provide design services and construction documents and, if required, assist in identifying qualified integrators and other AV service providers to implement projects, supervise the construction phase and provide initialisation and commissioning services.
Distributor of the Year
Distributors of AV technology across all markets and regions which provide equipment and support to the dealer channel on behalf of the AV manufacturers they represent. In most cases distributors provide all the services and support elements that are available directly from the manufacturers, including inventory to accommodate immediate needs, warranty processing, service support, project and design assistance as well as demonstration equipment, sales training and sales assistance.
End-User Team of the Year
Open to all end-user teams and businesses who can demonstrate innovative provision, management and/or usage of AV technology within their day-to-day business operations. This category recognises in-house AV/IT/support, production for both businesses and service teams who would typically look after the technology procurement, service selection, delivery, implementation and maintenance/management of an AV service, project or event. Please note that if entering a team, they may be outsourced, but must only serve the primary end-user organisation.
This award will recognise how a sustainable approach has improved commercial performance, competitiveness, employee engagement, and customer and supplier perception. It will also reward innovative practices; future sustainability plans and awareness; and the greatest commitment to reducing its impact on the environment. To be considered for this award, as a minimum, the entrant must demonstrate in their entry:
- That they are attempting to / have achieved big steps forward in the environmental impact of their organisation
- That they are analysing the entire life cycle of the business – from the suppliers and supply chains used through to post-life of their product or technology
- That they are actively promoting a more sustainable way of doing business, to ensure employee buy-in at all levels
- A want to push their green credentials further (ie, that they haven’t already plateaued and are still looking for ways in which to operate on a greener level)
Integrator of the Year
Integrators that serve customers either locally or internationally across all regions, and are committed to the complete project; from design, construction and installation, from delivery to training, and from commissioning to service and maintenance.
Manufacturer of the Year
Any organisation that is involved in the research, design and production of AV technology.
Rental, Staging and Virtual Production Business of the Year
Organisations that provide the AV solutions customers need, whether they have a special message to deliver to an intimate group or a ‘Big Bang’ to thousands. They can provide assistance in the initial planning stages, concept and theme development, staging requirements, AV equipment requirements, pre-production planning, production, procurement, contract management, site analysis and selection, scripting and logistics, and anything else customers may need to ensure their message hits the mark, either in the physical or virtual space.